strove: (FALLOUT 5: PRAIMFAYA)
thanks clarke ([personal profile] strove) wrote2018-09-10 04:35 pm

MEADOWLARK COVER STORY

CLARKE GRIFFIN

maybe life should be about more than just surviving

stats
NAME: Clarke Griffin
AGE: 19 (October 1, 2131)
HEIGHT: 5'5"
GENDER: Female
MARITAL STATUS: Single
"HOMETOWN": New Amsterdam
OCCUPATION: Lab tech at Giles Bell
ROOMMATES: TBD
AFFILIATION: Her people
history
Clarke is the daughter of a doctor in the city, as well a civil engineer who passed away two years ago. While Clarke had a decent relationship with her mother—it's how she got her job—the two of them are at odds, and don't talk much. Her father was who she happened to be closest to, and she modeled herself after him in a lot of ways. That said, Clarke has a bleaker view of the world compared to both of her parents. While Clarke was taking a year off to find herself, she's started pre-med classes and is working to pad her resume. First, she took a job as a medical receptionist while she does her classes, but she's buffing her lab knowledge by working with Giles Bell.
abilities

LEADERSHIP SKILLS: Simply put: Clarke grew up among the privileged on the Ark, and picked up some of the more ruthless tendencies of the leadership caste. She knows how to rally around her, perform diplomacy, and make the hard choices representative of someone who's grown up within a dystopian society. She's quick on her feet, able to adapt and do whatever is necessary for her people. Many people look to Clarke as a leader because she readily steps into that role, and she happily challenges other people who are not ready or able to make the decisions that she can.

SURVIVAL SKILLS: Before Clarke came down to the ground, she learned Earth skills, which helped her with hunting, tracking, and handling herself. She wasn't necessarily the best at employing these skills, but she could direct and organize people in that direction. Since then, she's picked up enough to survive on her own in the wilderness through hunting large predators with few injuries, knowing what food is edible, as well as hiding herself so she's not easily found.

MEDIC SKILLS: Clarke is not a doctor, but it's apparent that she either began training on the Ark to head in that direction or picked up a lot from her mother (or a mix of the two). She can take blood, do sutures, close wounds, and determine whether someone is poisoned, so it's easy to guess that she can give basic physicals to people. Any advanced surgery is outside of her skillset without some advisement from someone more experienced.

WEAPONS: Clarke has no formal training in knives or guns. However, she is capable of delivering a fatal blow with most sharp objects because of her medical knowledge. As for guns, she's a naturally good shot and has nearly impeccable aim. Basically, she's good at murder.

NIGHTBLOOD: Clarke's had her blood genetically modified so that she can withstand and metabolize large amounts of radiation. This makes her blood black. It also means that in the more immediate circumstances, she can withstand a whole lot of sunlight, as this modified blood was partly developed so that humans could withstand a planet with two suns.

LIFE STEAL: Its seed power will involve Clarke draining energy from other people, with her feeling a "caffeine high" burst in return. My thought is that this will grow in time, with her ability to control it happening in turn.